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Hello,
I'm Danny. Let's make something awesome together.

About Me

With over 12 years of experience in various roles in the video game industry, building AR experiences at Apple, and making award-winning videos and music, I have developed a well-rounded skill set and perspective. As a producer, I excel at facilitating collaboration on cross-functional teams. Supported people do better work -- I help teams succeed by deeply caring about the humans as much as what we're building.

Experience

  • 2021

    Interactive Producer (Augmented Reality), Apple

    October 2019 - Present

    Own backlog prioritization and coordinate development of a public-facing Augmented Reality project.

    Manage relationships with multiple external vendors.

    Drive collaboration and communication across multiple business units.

  • 2019

    Data Analyst, Iron Tiger / NCSOFT

    January 2019 - October 2019

    Guided executive decision making by providing actionable insights and data dashboards.

    Analyzed quantitative user behavior, leading to product optimizations that raised tutorial completion by 30% and day 1 retention by 7%.

    Designed aggregate tables to increase query efficiency.



    Project Manager, Iron Tiger / NCSOFT

    March 2017 - January 2019

    Scheduled and managed all content development pipelines.

    Managed a cross-functional pod responsible for core gameplay.

    Identified and visualized project dependencies and developed risk mitigation strategies.

    Enabled coworkers to self-manage tasks by customizing Jira workflows to specific needs.

  • 2016

    Audio/Video Producer, The Vocal Company

    Oct. 2014 - Dec. 2016

    Produced over 50 videos and 40 songs for clients worldwide, earning multiple awards and placements on compilation albums.

    Implemented Asana and trained coworkers on how to balance many projects at once.

  • 2014

    Production Consultant, Juicebox Mobile

    June 2014 - Sept. 2014 (contract)

    Implemented Jira to help the team organize tasks.

    Led daily standups to keep the team focused and communicative.

    Managed staggered releases across iOS and Android.

  • 2012

    Associate Producer, PopCap Games

    Feb. 2012 - Nov. 2013

    Led a cross-disciplinary Scrum team through 10+ sprints (2-3 weeks each). Delivered features on time, meeting expectations defined by product owners.

    Guided the studio through a switch from Scrum in pre-production to Kanban for the content push before release. Identified, prepared, and customized task tracking software.

    Supported more than 45 hotfixes, which included identifying critical bugs, prioritizing fixes with feature development, and ensuring a successful release.

    Oversaw coordination with the Audio team in Seattle to design, create, and implement over 160 sound effects and music tracks in our game.



    Product Manager, ZipZapPlay (became PopCap Games)

    May 2010 - Feb. 2012

    Redesigned how metrics are recorded so events could be more easily tracked, processed, and analyzed.

    Defined key metrics on a per-feature basis, and produced postmortems to evaluate how they performed.

    Managed the virtual store; priced items and used marketing techniques to increase in-game spending.

    Optimized the tutorial funnel, increasing completion by over 10%.

    Spearheaded the implementation of a virtual currency to increase spending.

  • 2010

    Associate Producer, WonderHill

    Nov. 2009 - March 2010 (contract)

    Designed the economy of two Facebook titles.

    Wrote and maintained game design documents.

    Designed and created sound effects.

    Analyzed top Facebook games to identify trends and best practices.

  • 2009

    Butler University

    May 2009

    Graduated from Butler University with Honors.

    Received BA in Recording Industry Studies, minor in Computer Science.

  • 2009

    Co-Founder / Jack of all trades, LiquidFyre Games

    Sept. 2007 - July 2009

    Designed and implemented game front-end using CSS and PHP.

    Responsible for game design, game balance, and virtual store itemization and pricing.

    Acted as primary community manager, handling user complaints, suggestions, and curating our forum.

    Managed outsourcing, including icon design and custom interactive map.

Contact

415-707-9086

Skills

Scrum
Jira
Kanban
SQL
Tableau
Audio Production
Video Editing
PHP
CSS
Beginner
Knowledgeable
Fluent
Expert

References

Benjamin Gross (Senior Designer, Iron Tiger)
"Danny has the perfect mixture of personality, humanity, logic, and passion that makes working with him a true pleasure. Not only will he attack problems with relentless curiosity, but he'll do so armed with actionable knowledge about the product. He fundamentally gets the link between understanding the intended user experience and iterating on it by using sound data analysis."
Curt Bererton (General Manager, PopCap Games)
"Danny was a great jack of all trades for us at both ZipZapPlay and PopCap. While we were a gaming startup, he took on whatever needed to be done especially focusing on the product management side. As our studio grew Danny took on several production roles in both Scrum and Kanban processes and developed production processes for handling both development and live operations that greatly improved how we handled production with a larger team. To top it all off, Danny was a pleasure to work with and have around the office leading to a positive atmosphere that was a pleasure to work in."
Mathilde Pignol (Executive Producer, PopCap Games)
"Danny excels working on a small team, having his fingers in everything from production, product management, audio, community management and design. He is a real pleasure to have around and has a passion for (and extensive knowledge of) games of all kinds."
Christian Sorrell (Writer, Pet Dragons 2)
"Danny has a strong design mindset and is great at focusing on the most important aspects of an application or game, seeing the problems facing the users, and working to alleviate those issues and create something that people love to use. Also, he is an all around hilarious and fun person to work with."

Released Titles

HonorBound
Plants vs. Zombies: Adventures
Baking Life
Furry Farm
Aquarium Life
Pet Dragons 2
Pet Dragons

Things I Love

Electronic music
Livestreaming
A cappella
Video games
Dogs
Driving in the snow
Making spreadsheets
Sloths
Bubble tea
Unplanned adventure
Long road trips
Educating
Learning new things
Building IKEA furniture
Tracking packages
Hiking